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記事 Cues
| The Cue<T> class is at the heart of Dream, combining the core queuing and synchronization primitives required for writing scalable applications. This article takes an in-depth look at the properties and methods of cues. | | DekiWiki and Dream | Presentation on MindTouch DekiWiki and Dream. Given at the Mono conference in Boston, MA (Oct 24th) | | What is SODA? | Presentation on MindTouch Dream, its service model, and its implications for web-applications. Given at OSCON in Portland, OR (Jul 28th) | | REST for the Rest of Us | Learn about REST-based web-services, resource patterns, and why Dream is a perfect fit. | | JSON Encoding | Description of how XML documents are encoded in JavaScript Object Notation (JSON). | | PHP Encoding | Description of how XML documents are encoded in PHP. | Blueprints
| A blueprint is a description of a Dream service. A blueprint is required to instantiate a service. | | Dream Attributes | Dream attributes make it easy to create blueprints by adding meta-information to service definitions. This meta-information is picked-up by the Dream framework at runtime to generate a complete blueprint. | Dream Host
| A Dream host can be created either with the included console host application, or by creating a custom host environment. | XDoc
| The XDoc class takes the pain out of working with XML. Learn how you can use XDoc to create, manipulate, and query XML documents. | ビデオ /content/body/div[2]/p/span, reference to undefined name 'feed': line 1, column 1 (click for details)MindTouch.Deki.Script.DekiScriptUndefinedNameException: reference to undefined name 'feed': line 1, column 1
at MindTouch.Deki.Script.DekiScriptVar.Evaluate (MindTouch.Deki.Script.DekiScriptEnv env) [0x00000]
at MindTouch.Deki.Script.DekiScriptAccess.Evaluate (MindTouch.Deki.Script.DekiScriptEnv env, Boolean evaluateProperties) [0x00000]
at MindTouch.Deki.Script.DekiScriptAccess.Evaluate (MindTouch.Deki.Script.DekiScriptEnv env) [0x00000]
at MindTouch.Deki.Script.DekiScriptCall.Evaluate (MindTouch.Deki.Script.DekiScriptEnv env) [0x00000]
at MindTouch.Deki.Script.Dom.DekiScriptDomExpr.Evaluate (MindTouch.Deki.Script.DekiScriptEvalContext context, System.Xml.XmlNode parent, MindTouch.Deki.Script.DekiScriptEnv env) [0x00000]
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